initial commit
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
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commit
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.drone.yml
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.git
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.gitignore
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LICENSE.md
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README.md
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---
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kind: pipeline
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type: exec
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name: default
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platform:
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os: linux
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arch: amd64
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steps:
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- name: build-latest
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commands:
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- docker build --pull -t pdr.nephatrine.net/nephatrine/quake2-server:latest .
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- HOME=/mnt/config/home docker push pdr.nephatrine.net/nephatrine/quake2-server:latest
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- docker tag pdr.nephatrine.net/nephatrine/quake2-server:latest nephatrine/quake2-server:latest
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- HOME=/mnt/config/home docker push nephatrine/quake2-server:latest
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- docker rmi pdr.nephatrine.net/nephatrine/quake2-server:latest
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---
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kind: pipeline
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name: after
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steps:
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- name: notify
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image: appleboy/drone-discord
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settings:
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avatar_url: https://files.nephatrine.net/Images/Buttons/Drone.png
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message: "Automated build of **{{repo.name}}:{{commit.branch}}** has returned [{{build.status}}]({{build.link}})."
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username: DroneCI
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webhook_id:
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from_secret: webhook-id
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webhook_token:
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from_secret: webhook-token
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depends_on:
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- default
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fix-perms.sh
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test-build.sh
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FROM ubuntu:rolling
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LABEL maintainer="Daniel Wolf <nephatrine@gmail.com>"
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ENV DEBIAN_FRONTEND=noninteractive
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RUN echo "====== INSTALL PACKAGES ======" \
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&& apt-get update -q \
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&& apt-get -y -qq install apt-utils \
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&& apt-get -y -q -o Dpkg::Options::="--force-confnew" install \
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quake2-server yamagi-quake2-core \
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wget \
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&& apt-get clean \
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&& rm -rf /tmp/* /var/lib/apt/lists/* /var/tmp/*
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RUN echo "====== BUILD MODULES ======" \
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&& rm -rf /usr/share/games/quake2/baseq2/* \
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&& apt-get update -q \
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&& apt-get -y -q -o Dpkg::Options::="--force-confnew" install cmake g++ git make \
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&& cd /usr/src \
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&& git clone https://github.com/yquake2/ctf.git && cd ctf \
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&& mkdir build && cd build \
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&& cmake -DCMAKE_BUILD_TYPE=Release .. && make \
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&& mkdir -p /usr/lib/yamagi-quake2/ctf && cp Release/game.so /usr/lib/yamagi-quake2/ctf/ \
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&& mkdir /usr/share/games/quake2/ctf \
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&& cd /usr/src \
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&& git clone https://github.com/yquake2/3zb2.git && cd 3zb2 \
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&& grep -v g_turret.c CMakeLists.txt > CMakeLists2.txt && mv CMakeLists2.txt CMakeLists.txt \
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&& mkdir build && cd build \
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&& cmake -DCMAKE_BUILD_TYPE=Release .. && make \
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&& mkdir /usr/lib/yamagi-quake2/3zb2 && cp Release/game.so /usr/lib/yamagi-quake2/3zb2/ \
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&& mkdir /usr/share/games/quake2/3zb2 \
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&& cd /usr/src \
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&& git clone https://github.com/yquake2/xatrix.git && cd xatrix \
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&& mkdir build && cd build \
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&& cmake -DCMAKE_BUILD_TYPE=Release .. && make \
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&& mkdir /usr/lib/yamagi-quake2/xatrix && cp Release/game.so /usr/lib/yamagi-quake2/xatrix/ \
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&& mkdir /usr/share/games/quake2/xatrix \
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&& cd /usr/src \
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&& git clone https://github.com/yquake2/rogue.git && cd rogue \
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&& mkdir build && cd build \
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&& cmake -DCMAKE_BUILD_TYPE=Release .. && make \
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&& mkdir /usr/lib/yamagi-quake2/rogue && cp Release/game.so /usr/lib/yamagi-quake2/rogue/ \
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&& mkdir /usr/share/games/quake2/rogue \
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&& cd /usr/src \
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&& git clone https://github.com/yquake2/zaero.git && cd zaero \
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&& mkdir build && cd build \
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&& cmake -DCMAKE_BUILD_TYPE=Release .. && make \
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&& mkdir /usr/lib/yamagi-quake2/zaero && cp Release/game.so /usr/lib/yamagi-quake2/zaero/ \
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&& mkdir /usr/share/games/quake2/zaero \
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&& apt-get -y -q purge cmake g++ git make \
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&& apt-get -y -q autoremove \
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&& cd /usr/src && rm -rf /tmp/* /usr/src/* /var/lib/apt/lists/* /var/tmp/*
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USER quake2-server
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EXPOSE 27910/udp
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ENTRYPOINT ["/usr/share/games/quake2/quake2-server"]
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CMD ["+exec", "server.cfg"]
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Copyright © 2019 Daniel Wolf <<nephatrine@gmail.com>>
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**Permission to use, copy, modify, and distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.**
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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[Git](https://code.nephatrine.net/nephatrine/docker-quake2) |
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[Docker](https://hub.docker.com/r/nephatrine/quake2-server/) |
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[unRAID](https://code.nephatrine.net/nephatrine/unraid-containers)
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[![Build Status](https://ci.nephatrine.net/api/badges/nephatrine/docker-quake2/status.svg?ref=refs/heads/master)](https://ci.nephatrine.net/nephatrine/docker-quake2)
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# Docker Registry
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This docker image contains a Docker Registry server to self-host your own
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docker registry.
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**YOU WILL NEED TO USE A SEPARATE REVERSE PROXY SERVER TO SECURE THIS SERVICE.
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SEE THE [DOCUMENTATION](https://docs.docker.com/registry/recipes/nginx/) FOR
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MORE DETAILS ON HOW TO CONFIGURE SUCH A PROXY.**
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- [Docker Registry](https://docs.docker.com/registry/)
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You can spin up a quick temporary test container like this:
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~~~
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docker run --rm -p 27910:27910 -it nephatrine/quake2-server:latest /bin/bash
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~~~
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## Persistent Mounts
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You can provide a persistent mountpoint using the ``-v /host/path:/container/path``
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syntax. These mountpoints are intended to house important configuration files,
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logs, and application state (e.g. databases) so they are not lost on image
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update.
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- ``/usr/share/games/quake2/baseq2``: Quake II Game Data.
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- ``/usr/share/games/quake2/ctf``: CTF Game Data.
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- ``/usr/share/games/quake2/xatrix``: The Reckoning Game Data.
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- ``/usr/share/games/quake2/rogue``: Ground Zero Game Data.
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- ``/usr/share/games/quake2/zaero``: Zaero Game Data.
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- ``/usr/share/games/quake2/3zb2``: 3rd Zigock Bot Game Data.
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There is no game data included in the image - not even the shareware demo.
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Please populate this yourself with a legal copy of Quake II.
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On startup, the game will execute the ``server.cfg`` found in the ``baseq2``
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folder and so you can configure settings there.
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## Network Services
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This container runs network services that are intended to be exposed outside
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the container. You can map these to host ports using the ``-p HOST:CONTAINER``
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or ``-p HOST:CONTAINER/PROTOCOL`` syntax.
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- ``27910/tcp``: Quake II Server. This is the game server.
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