license clarification

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Daniel Wolf 2021-02-25 22:45:37 -05:00
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# KyuII
KyuII is based on the [id Tech 2](https://en.wikipedia.org/wiki/Id_Tech#id_Tech_2) game engine utilized by [Quake II](https://en.wikipedia.org/wiki/Quake_II) and its derivatives.
KyuII is based on the [id Tech 2](https://en.wikipedia.org/wiki/Id_Tech#id_Tech_2) game engine
utilized by [Quake II](https://en.wikipedia.org/wiki/Quake_II) and its derivatives.
The intent is to add support for modern game features and new gameplay mechanics while retaining
backwards-compatibility with Quake II and interoperability with existing source ports to the
@ -10,6 +11,16 @@ Right now, the project is essentially stock Quake II as released under the GPL b
spruced up with the bare minimum changes required to compile it on a modern system. I do not
suggest anyone use this project at this time.
## Licensing & Credits
The majority of the project still derives from the [GPL-2.0](https://opensource.org/licenses/gpl-2.0.php)
Quake II source release by id Software and so the project as a whole shares that license. As
individual components are rewritten and replaced, however, all new source created wholly by this
project is *also* licensed under the [ISC](https://opensource.org/licenses/ISC) license. Applicable
files will feature an ISC comment header at the top of the file to make that obvious. Keep in mind
that building and linking this source with the GPL sources causes the end product to fall under the
GPL as a whole.
## Installation
To install the project, you will need [CMake](https://cmake.org/) and a modern C compiler to build