license clarification
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README.md
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README.md
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# KyuII
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KyuII is based on the [id Tech 2](https://en.wikipedia.org/wiki/Id_Tech#id_Tech_2) game engine utilized by [Quake II](https://en.wikipedia.org/wiki/Quake_II) and its derivatives.
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KyuII is based on the [id Tech 2](https://en.wikipedia.org/wiki/Id_Tech#id_Tech_2) game engine
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utilized by [Quake II](https://en.wikipedia.org/wiki/Quake_II) and its derivatives.
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The intent is to add support for modern game features and new gameplay mechanics while retaining
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backwards-compatibility with Quake II and interoperability with existing source ports to the
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@ -10,6 +11,16 @@ Right now, the project is essentially stock Quake II as released under the GPL b
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spruced up with the bare minimum changes required to compile it on a modern system. I do not
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suggest anyone use this project at this time.
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## Licensing & Credits
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The majority of the project still derives from the [GPL-2.0](https://opensource.org/licenses/gpl-2.0.php)
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Quake II source release by id Software and so the project as a whole shares that license. As
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individual components are rewritten and replaced, however, all new source created wholly by this
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project is *also* licensed under the [ISC](https://opensource.org/licenses/ISC) license. Applicable
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files will feature an ISC comment header at the top of the file to make that obvious. Keep in mind
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that building and linking this source with the GPL sources causes the end product to fall under the
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GPL as a whole.
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## Installation
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To install the project, you will need [CMake](https://cmake.org/) and a modern C compiler to build
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