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add cdaudio track shuffling
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baseq2 id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
client add cdaudio track shuffling 2020-05-31 19:14:38 -04:00
ctf remove ctf docs 2020-05-30 13:02:16 -04:00
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linux add cdaudio track shuffling 2020-05-31 19:14:38 -04:00
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qcommon format and unify cdaudio code 2020-05-31 02:13:14 -04:00
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rhapsody id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
server move allow_download cvars from server to qcommon 2020-05-28 19:05:27 -04:00
solaris id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
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win32 add cdaudio track shuffling 2020-05-31 19:14:38 -04:00
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.cmake-format add .cmake-format 2020-05-30 11:40:21 -04:00
.gitignore add .gitignore 2020-05-30 11:40:06 -04:00
3.15_Changes.txt id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
3.16_Changes.txt id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
3.17_Changes.txt id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
3.18_changes.txt id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
3.19_Changes.txt id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
3.20_Changes.txt id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
3.21_Changes.txt id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
CMakeLists.txt format and unify cdaudio code 2020-05-31 02:13:14 -04:00
changes.txt id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
gnu.txt id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
joystick.txt id Software Quake II Source Code 2020-05-27 19:25:47 -04:00
readme.txt id Software Quake II Source Code 2020-05-27 19:25:47 -04:00

readme.txt

This is the complete source code for Quake 2, version 3.21, buildable with
visual C++ 6.0.  The linux version should be buildable, but we haven't
tested it for the release.

The code is all licensed under the terms of the GPL (gnu public license).  
You should read the entire license, but the gist of it is that you can do 
anything you want with the code, including sell your new version.  The catch 
is that if you distribute new binary versions, you are required to make the 
entire source code available for free to everyone.

The primary intent of this release is for entertainment and educational 
purposes, but the GPL does allow commercial exploitation if you obey the 
full license.  If you want to do something commercial and you just can't bear 
to have your source changes released, we could still negotiate a separate 
license agreement (for $$$), but I would encourage you to just live with the 
GPL.

All of the Q2 data files remain copyrighted and licensed under the 
original terms, so you cannot redistribute data from the original game, but if 
you do a true total conversion, you can create a standalone game based on 
this code.

Thanks to Robert Duffy for doing the grunt work of building this release.

John Carmack
Id Software